| GL_VENDOR |
ATI Technologies Inc.
|
| GL_RENDERER |
YUAN RADEON 9600
|
| GL_VERSION |
2.1.7769 Release
|
| Submitted by | adammo |
| GL_SHADING_LANGUAGE_VERSION |
1.20
|
| GL_MAX_DRAW_BUFFERS | 4 |
| GL_MAX_COLOR_ATTACHMENTS | 4 |
| GL_MAX_SAMPLES | 4 |
| GL_MAX_TEXTURE_SIZE | 2048 |
| GL_MAX_3D_TEXTURE_SIZE | 2048 |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE | 2048 |
| GL_MAX_TEXTURE_LOD_BIAS | 16 |
| GL_MAX_ARRAY_TEXTURE_LAYERS | 0 |
| GL_MAX_TEXTURE_BUFFER_SIZE | 0 |
| GL_MAX_RECTANGLE_TEXTURE_SIZE | 2048 |
| GL_MAX_RENDERBUFFER_SIZE | 2048 |
| GL_MAX_VIEWPORT_DIMS | 2048 |
| GL_MAX_LIGHTS | 8 |
| GL_MAX_CLIP_PLANES | 6 |
| GL_MAX_MODELVIEW_STACK_DEPTH | 32 |
| GL_MAX_PROJECTION_STACK_DEPTH | 10 |
| GL_MAX_TEXTURE_STACK_DEPTH | 10 |
| GL_MAX_ATTRIB_STACK_DEPTH | 16 |
| GL_MAX_COLOR_MATRIX_STACK_DEPTH | 0 |
| GL_MAX_LIST_NESTING | 64 |
| GL_SUBPIXEL_BITS | 4 |
| GL_MAX_ELEMENTS_INDICES | 16384 |
| GL_MAX_ELEMENTS_VERTICES | 2147483647 |
| GL_MAX_TEXTURE_UNITS | 8 |
| GL_MAX_TEXTURE_COORDS | 8 |
| GL_MAX_SAMPLE_MASK_WORDS | 0 |
| GL_MAX_COLOR_TEXTURE_SAMPLES | 0 |
| GL_MAX_DEPTH_TEXTURE_SAMPLES | 0 |
| GL_MAX_INTEGER_SAMPLES | 0 |
| GL_MAX_VERTEX_ATTRIBS | 16 |
| GL_MAX_VERTEX_UNIFORM_COMPONENTS | 512 |
| GL_MAX_VERTEX_UNIFORM_VECTORS | 0 |
| GL_MAX_VERTEX_UNIFORM_BLOCKS | 0 |
| GL_MAX_VERTEX_OUTPUT_COMPONENTS | 0 |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | 0 |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | 512 |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS | 0 |
| GL_MAX_FRAGMENT_UNIFORM_BLOCKS | 0 |
| GL_MAX_FRAGMENT_INPUT_COMPONENTS | 0 |
| GL_MAX_TEXTURE_IMAGE_UNITS | 16 |
| GL_MIN_PROGRAM_TEXEL_OFFSET | 0 |
| GL_MAX_PROGRAM_TEXEL_OFFSET | 0 |
| GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | 0 |
| GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | 0 |
| GL_MAX_UNIFORM_BUFFER_BINDINGS | 0 |
| GL_MAX_UNIFORM_BLOCK_SIZE | 0 |
| GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | 0 |
| GL_MAX_COMBINED_UNIFORM_BLOCKS | 0 |
| GL_MAX_VARYING_COMPONENTS | 44 |
| GL_MAX_VARYING_VECTORS | 0 |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | 16 |
| GL_MAX_SUBROUTINES | 0 |
| GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | 0 |
| GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | 0 |
| GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | 0 |
| GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | 0 |
| GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | 0 |
| GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | 0 |
| GL_MAX_VARYING_FLOATS | 44 |
| GL_MAX_GEOMETRY_UNIFORM_BLOCKS | 0 |
| GL_MAX_GEOMETRY_INPUT_COMPONENTS | 0 |
| GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | 0 |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES | 0 |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | 0 |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | 0 |
| GL_MAX_GEOMETRY_SHADER_INVOCATIONS | 0 |
| GL_MAX_VERTEX_STREAMS | 0 |
| GL_MAX_TESS_GEN_LEVEL | 0 |
| GL_MAX_PATCH_VERTICES | 0 |
| GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | 0 |
| GL_MAX_TESS_VALUATION_UNIFORM_COMPONENTS | 0 |
| GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | 0 |
| GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | 0 |
| GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | 0 |
| GL_MAX_TESS_PATCH_COMPONENTS | 0 |
| GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | 0 |
| GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | 0 |
| GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | 0 |
| GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | 0 |
| GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | 0 |
| GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | 0 |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | 0 |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | 0 |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | 0 |
| GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | 0 |
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_fragment_program
- GL_ARB_fragment_shader
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_shader_objects
- GL_ARB_shading_language_100
- GL_ARB_shadow
- GL_ARB_shadow_ambient
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_rectangle
- GL_ARB_transpose_matrix
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_window_pos
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_copy_texture
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object
- GL_EXT_gpu_program_parameters
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_pixels
- GL_EXT_point_parameters
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_wrap
- GL_EXT_subtexture
- GL_EXT_texgen_reflection
- GL_EXT_texture3D
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture_rectangle
- GL_EXT_texture_sRGB
- GL_EXT_vertex_array
- GL_AMD_performance_monitor
- GL_ATI_draw_buffers
- GL_ATI_envmap_bumpmap
- GL_ATI_fragment_shader
- GL_ATI_meminfo
- GL_ATI_separate_stencil
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_KTX_buffer_region
- GL_NV_blend_square
- GL_NV_texgen_reflection
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_WIN_swap_hint
- WGL_ARB_buffer_region
- WGL_ARB_extensions_string
- WGL_ARB_make_current_read
- WGL_ARB_multisample
- WGL_ARB_pbuffer
- WGL_ARB_pixel_format
- WGL_ARB_pixel_format_float
- WGL_ARB_render_texture
- WGL_EXT_extensions_string
- WGL_EXT_framebuffer_sRGB
- WGL_EXT_pixel_format_packed_float
- WGL_EXT_swap_control
- WGL_ATI_pixel_format_float
- WGL_ATI_render_texture_rectangle
|
|
Script executed in 0.0100 seconds. |